Friday
15 Dec 2006
Humanized Interface Puzzler #1
Welcome to the first installment of the Humanized Interface Puzzler. For your fun, bafflement, and desire for free stuff, we’ll pose an interface design puzzler on a semi-regular basis. To enter, simply send your answer to puzzler@humanized.com by the deadline. We’ll select the best answer and post it on our blog. Then, we’ll send the winner a limited-edition* Humanized shirt and entrance to our beta program.
The first puzzler is about modes and cars.
An interface has modes if one gesture can mean different things, depending system state. Modes are at fault when you miss a call because your phones in silent mode. And there’s little worse than having the final bars of Appalachian Spring – with harmonies as delicate as frozen cobwebs – thrashed by a cellphone who’s owner has forgot to put it into silent mode. Perhaps there is something worse: having it be your cellphone. You can read all about modes, modes errors, catastrophic mistakes, and some solutions in our article Visual Feedback: Why Modes Kill.
Modes can cause misery and sometimes they can be dangerous. Automatic cars have at least two modes: drive and reverse. It’s a mode because the same gesture (stepping on the gas pedal) does one thing if the car is
in drive and another in reverse. I’ve had run-ins with other cars and a wall because my car was accidentally in reverse. I’m sure that others have had the same experience.
So what can be done? I have heard it argued that this mode is necessary. Mechanically speaking, forward and backward are completely different: you are either in drive, or in reverse. They even use different sets of gears. Also, consider the impracticality of turning the wheels 360 degrees. Even if it was possible, how do you know which way your wheels were pointing? How would you know whether the car would be moving forward or backward? Wouldn’t you make just as many mistakes as before, if not more? Forward and backward are being dictated by the driver as two distinct modes.
This is the challenge:
Is it possible to design a car that isn’t forward/reverse modal? If it isn’t possible, why? And if it is possible, how?
The last day will accept answers is January 1, 2007. Of course, if you have a great solution and it’s after the deadline send it anyway! We’d still love to hear from you.
* By limited-edition we mean that one is printed each time someone wins.

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